Fixed indentation
This commit is contained in:
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3d1e43e8eb
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6928f36f66
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@ -18,34 +18,34 @@ struct GDT {
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} __attribute__((packed));
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} __attribute__((packed));
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struct tss_entry_struct {
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struct tss_entry_struct {
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uint32_t prev_tss; // The previous TSS - with hardware task switching these form a kind of backward linked list.
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uint32_t prev_tss; // The previous TSS - with hardware task switching these form a kind of backward linked list.
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uint32_t esp0; // The stack pointer to load when changing to kernel mode.
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uint32_t esp0; // The stack pointer to load when changing to kernel mode.
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uint32_t ss0; // The stack segment to load when changing to kernel mode.
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uint32_t ss0; // The stack segment to load when changing to kernel mode.
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// Everything below here is unused.
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// Everything below here is unused.
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uint32_t esp1; // esp and ss 1 and 2 would be used when switching to rings 1 or 2.
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uint32_t esp1; // esp and ss 1 and 2 would be used when switching to rings 1 or 2.
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uint32_t ss1;
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uint32_t ss1;
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uint32_t esp2;
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uint32_t esp2;
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uint32_t ss2;
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uint32_t ss2;
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uint32_t cr3;
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uint32_t cr3;
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uint32_t eip;
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uint32_t eip;
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uint32_t eflags;
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uint32_t eflags;
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uint32_t eax;
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uint32_t eax;
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uint32_t ecx;
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uint32_t ecx;
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uint32_t edx;
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uint32_t edx;
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uint32_t ebx;
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uint32_t ebx;
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uint32_t esp;
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uint32_t esp;
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uint32_t ebp;
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uint32_t ebp;
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uint32_t esi;
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uint32_t esi;
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uint32_t edi;
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uint32_t edi;
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uint32_t es;
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uint32_t es;
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uint32_t cs;
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uint32_t cs;
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uint32_t ss;
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uint32_t ss;
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uint32_t ds;
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uint32_t ds;
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uint32_t fs;
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uint32_t fs;
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uint32_t gs;
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uint32_t gs;
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uint32_t ldt;
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uint32_t ldt;
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uint16_t trap;
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uint16_t trap;
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uint16_t iomap_base;
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uint16_t iomap_base;
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} __attribute__((packed));
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} __attribute__((packed));
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struct tss_entry_struct tss;
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struct tss_entry_struct tss;
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@ -22,28 +22,28 @@
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void init_pic() {
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void init_pic() {
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uint8_t a1;
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uint8_t a1;
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a1 = inb(PIC1_DATA); // save masks
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a1 = inb(PIC1_DATA); // save masks
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inb(PIC2_DATA);
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inb(PIC2_DATA);
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outb(PIC1_COMMAND, ICW1_INIT | ICW1_ICW4); // starts the initialization sequence (in cascade mode)
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outb(PIC1_COMMAND, ICW1_INIT | ICW1_ICW4); // starts the initialization sequence (in cascade mode)
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io_wait();
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io_wait();
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outb(PIC2_COMMAND, ICW1_INIT | ICW1_ICW4);
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outb(PIC2_COMMAND, ICW1_INIT | ICW1_ICW4);
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io_wait();
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io_wait();
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outb(PIC1_DATA, 0x20); // ICW2: Master PIC vector offset
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outb(PIC1_DATA, 0x20); // ICW2: Master PIC vector offset
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io_wait();
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io_wait();
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outb(PIC2_DATA, 0xFF); // ICW2: Slave PIC vector offset
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outb(PIC2_DATA, 0xFF); // ICW2: Slave PIC vector offset
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io_wait();
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io_wait();
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outb(PIC1_DATA, 4); // ICW3: tell Master PIC that there is a slave PIC at IRQ2 (0000 0100)
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outb(PIC1_DATA, 4); // ICW3: tell Master PIC that there is a slave PIC at IRQ2 (0000 0100)
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io_wait();
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io_wait();
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outb(PIC2_DATA, 2); // ICW3: tell Slave PIC its cascade identity (0000 0010)
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outb(PIC2_DATA, 2); // ICW3: tell Slave PIC its cascade identity (0000 0010)
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io_wait();
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io_wait();
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outb(PIC1_DATA, ICW4_8086); // ICW4: have the PICs use 8086 mode (and not 8080 mode)
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outb(PIC1_DATA, ICW4_8086); // ICW4: have the PICs use 8086 mode (and not 8080 mode)
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io_wait();
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io_wait();
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outb(PIC2_DATA, ICW4_8086);
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outb(PIC2_DATA, ICW4_8086);
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io_wait();
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io_wait();
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outb(PIC1_DATA, a1); // restore saved masks.
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outb(PIC1_DATA, a1); // restore saved masks.
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// outb(PIC2_DATA, a2);
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// outb(PIC2_DATA, a2);
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outb(PIC2_DATA, 0xFF);
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outb(PIC2_DATA, 0xFF);
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}
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}
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@ -2,10 +2,10 @@
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size_t strlen(const char* str)
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size_t strlen(const char* str)
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{
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{
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size_t len = 0;
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size_t len = 0;
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while (str[len])
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while (str[len])
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len++;
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len++;
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return len;
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return len;
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}
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}
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char to_upper_char(char c)
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char to_upper_char(char c)
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@ -9,32 +9,32 @@
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/* Hardware text mode color constants. */
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/* Hardware text mode color constants. */
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enum vga_color {
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enum vga_color {
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VGA_COLOR_BLACK = 0,
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VGA_COLOR_BLACK = 0,
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VGA_COLOR_BLUE = 1,
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VGA_COLOR_BLUE = 1,
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VGA_COLOR_GREEN = 2,
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VGA_COLOR_GREEN = 2,
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VGA_COLOR_CYAN = 3,
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VGA_COLOR_CYAN = 3,
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VGA_COLOR_RED = 4,
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VGA_COLOR_RED = 4,
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VGA_COLOR_MAGENTA = 5,
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VGA_COLOR_MAGENTA = 5,
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VGA_COLOR_BROWN = 6,
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VGA_COLOR_BROWN = 6,
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VGA_COLOR_LIGHT_GREY = 7,
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VGA_COLOR_LIGHT_GREY = 7,
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VGA_COLOR_DARK_GREY = 8,
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VGA_COLOR_DARK_GREY = 8,
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VGA_COLOR_LIGHT_BLUE = 9,
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VGA_COLOR_LIGHT_BLUE = 9,
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VGA_COLOR_LIGHT_GREEN = 10,
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VGA_COLOR_LIGHT_GREEN = 10,
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VGA_COLOR_LIGHT_CYAN = 11,
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VGA_COLOR_LIGHT_CYAN = 11,
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VGA_COLOR_LIGHT_RED = 12,
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VGA_COLOR_LIGHT_RED = 12,
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VGA_COLOR_LIGHT_MAGENTA = 13,
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VGA_COLOR_LIGHT_MAGENTA = 13,
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VGA_COLOR_LIGHT_BROWN = 14,
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VGA_COLOR_LIGHT_BROWN = 14,
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VGA_COLOR_WHITE = 15,
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VGA_COLOR_WHITE = 15,
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};
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};
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static inline uint8_t vga_entry_color(enum vga_color fg, enum vga_color bg)
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static inline uint8_t vga_entry_color(enum vga_color fg, enum vga_color bg)
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{
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{
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return fg | bg << 4;
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return fg | bg << 4;
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}
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}
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static inline uint16_t vga_entry(unsigned char uc, uint8_t color)
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static inline uint16_t vga_entry(unsigned char uc, uint8_t color)
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{
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{
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return (uint16_t) uc | (uint16_t) color << 8;
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return (uint16_t) uc | (uint16_t) color << 8;
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}
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}
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static inline unsigned char vga_char(uint16_t entry)
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static inline unsigned char vga_char(uint16_t entry)
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@ -57,32 +57,32 @@ uint16_t* terminal_buffer;
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void terminal_initialize(void)
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void terminal_initialize(void)
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{
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{
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terminal_row = 0;
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terminal_row = 0;
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terminal_column = 0;
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terminal_column = 0;
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terminal_color = vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK);
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terminal_color = vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK);
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terminal_buffer = (uint16_t*) 0xB8000;
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terminal_buffer = (uint16_t*) 0xB8000;
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for (size_t y = 0; y < VGA_HEIGHT; y++) {
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for (size_t y = 0; y < VGA_HEIGHT; y++) {
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for (size_t x = 0; x < VGA_WIDTH; x++) {
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for (size_t x = 0; x < VGA_WIDTH; x++) {
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const size_t index = y * VGA_WIDTH + x;
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const size_t index = y * VGA_WIDTH + x;
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terminal_buffer[index] = vga_entry(' ', terminal_color);
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terminal_buffer[index] = vga_entry(' ', terminal_color);
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}
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}
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}
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}
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}
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}
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void terminal_setcolor(uint8_t color)
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void terminal_setcolor(uint8_t color)
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{
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{
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terminal_color = color;
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terminal_color = color;
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}
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}
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static void terminal_putentryat(char c, uint8_t color, size_t x, size_t y)
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static void terminal_putentryat(char c, uint8_t color, size_t x, size_t y)
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{
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{
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const size_t index = y * VGA_WIDTH + x;
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const size_t index = y * VGA_WIDTH + x;
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terminal_buffer[index] = vga_entry(c, color);
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terminal_buffer[index] = vga_entry(c, color);
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}
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}
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static uint16_t terminal_getentryat(size_t x, size_t y)
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static uint16_t terminal_getentryat(size_t x, size_t y)
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{
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{
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const size_t index = y * VGA_WIDTH + x;
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const size_t index = y * VGA_WIDTH + x;
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return terminal_buffer[index];
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return terminal_buffer[index];
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}
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}
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@ -116,21 +116,21 @@ void terminal_putchar(char c)
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terminal_newline();
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terminal_newline();
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return;
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return;
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}
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}
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terminal_putentryat(c, terminal_color, terminal_column, terminal_row);
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terminal_putentryat(c, terminal_color, terminal_column, terminal_row);
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if (++terminal_column == VGA_WIDTH) {
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if (++terminal_column == VGA_WIDTH) {
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terminal_column = 0;
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terminal_column = 0;
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if (++terminal_row == VGA_HEIGHT)
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if (++terminal_row == VGA_HEIGHT)
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terminal_scroll();
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terminal_scroll();
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}
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}
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}
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}
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static void terminal_write(const char* data, size_t size)
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static void terminal_write(const char* data, size_t size)
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{
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{
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for (size_t i = 0; i < size; i++)
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for (size_t i = 0; i < size; i++)
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terminal_putchar(data[i]);
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terminal_putchar(data[i]);
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}
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}
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void terminal_writestring(const char* data)
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void terminal_writestring(const char* data)
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{
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{
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terminal_write(data, strlen(data));
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terminal_write(data, strlen(data));
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}
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}
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@ -1,34 +1,34 @@
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#include <stdint.h>
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#include <stdint.h>
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struct tss_entry_struct {
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struct tss_entry_struct {
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uint32_t prev_tss; // The previous TSS - with hardware task switching these form a kind of backward linked list.
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uint32_t prev_tss; // The previous TSS - with hardware task switching these form a kind of backward linked list.
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uint32_t esp0; // The stack pointer to load when changing to kernel mode.
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uint32_t esp0; // The stack pointer to load when changing to kernel mode.
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uint32_t ss0; // The stack segment to load when changing to kernel mode.
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uint32_t ss0; // The stack segment to load when changing to kernel mode.
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// Everything below here is unused.
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// Everything below here is unused.
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uint32_t esp1; // esp and ss 1 and 2 would be used when switching to rings 1 or 2.
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uint32_t esp1; // esp and ss 1 and 2 would be used when switching to rings 1 or 2.
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uint32_t ss1;
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uint32_t ss1;
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uint32_t esp2;
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uint32_t esp2;
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uint32_t ss2;
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uint32_t ss2;
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uint32_t cr3;
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uint32_t cr3;
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uint32_t eip;
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uint32_t eip;
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uint32_t eflags;
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uint32_t eflags;
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uint32_t eax;
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uint32_t eax;
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uint32_t ecx;
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uint32_t ecx;
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uint32_t edx;
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uint32_t edx;
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uint32_t ebx;
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uint32_t ebx;
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uint32_t esp;
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uint32_t esp;
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uint32_t ebp;
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uint32_t ebp;
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uint32_t esi;
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uint32_t esi;
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uint32_t edi;
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uint32_t edi;
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uint32_t es;
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uint32_t es;
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uint32_t cs;
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uint32_t cs;
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uint32_t ss;
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uint32_t ss;
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uint32_t ds;
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uint32_t ds;
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uint32_t fs;
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uint32_t fs;
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uint32_t gs;
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uint32_t gs;
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uint32_t ldt;
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uint32_t ldt;
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uint16_t trap;
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uint16_t trap;
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uint16_t iomap_base;
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uint16_t iomap_base;
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} __attribute__((packed));
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} __attribute__((packed));
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extern struct tss_entry_struct tss;
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extern struct tss_entry_struct tss;
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10
kernel/elf.c
10
kernel/elf.c
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#include <debugging.h>
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#include <debugging.h>
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static void* memcpy(void* restrict dstptr, const void* restrict srcptr, size_t size) {
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static void* memcpy(void* restrict dstptr, const void* restrict srcptr, size_t size) {
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unsigned char* dst = (unsigned char*) dstptr;
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unsigned char* dst = (unsigned char*) dstptr;
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const unsigned char* src = (const unsigned char*) srcptr;
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const unsigned char* src = (const unsigned char*) srcptr;
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for (size_t i = 0; i < size; i++)
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for (size_t i = 0; i < size; i++)
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dst[i] = src[i];
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dst[i] = src[i];
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return dstptr;
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return dstptr;
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}
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}
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extern void jump_to_userspace();
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extern void jump_to_userspace();
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@ -23,8 +23,8 @@ uint8_t program[] = {
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void kernel_main(void)
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void kernel_main(void)
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{
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{
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/* Initialize terminal interface */
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/* Initialize terminal interface */
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terminal_initialize();
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terminal_initialize();
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init_pic();
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init_pic();
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idt_init();
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idt_init();
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