This commit is contained in:
vanten-s 2025-11-13 21:39:22 +01:00
parent 837996f72b
commit 0cd287d4bd
Signed by: vanten-s
GPG key ID: DE3060396884D3F2
14 changed files with 423 additions and 41 deletions

2
.ccls Normal file
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@ -0,0 +1,2 @@
clang
-Isrc/include

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@ -9,15 +9,17 @@ CFLAGS?=
ASFLAGS?= ASFLAGS?=
# Define flags for C files # Define flags for C files
CFLAGS:=\ CFLAGS:=\
-O2 \ -O2 \
-std=gnu99 \
-ffreestanding \ -ffreestanding \
-Wall -Wextra \ -Wall -Wextra \
-Wno-incompatible-pointer-types\ -fno-exceptions -fno-rtti \
-I$(INCLUDEDIR) \ -I$(INCLUDEDIR) \
$(CFLAGS) $(CFLAGS)
CXXFLAGS:=$(CFLAGS)
# Define flags for assembly files # Define flags for assembly files
ASFLAGS:=\ ASFLAGS:=\
-I$(SOURCEIDR)$(INCLUDEDIR) \ -I$(SOURCEIDR)$(INCLUDEDIR) \
@ -31,7 +33,10 @@ LINKERFLAGS:=\
-lgcc -lgcc
LIB_OBJS=\ LIB_OBJS=\
$(BUILDDIR)$(ARCHDIR)bootstrap.o $(BUILDDIR)$(ARCHDIR)bootstrap.o \
$(BUILDDIR)$(ARCHDIR)paging.o \
$(BUILDDIR)$(ARCHDIR)initialize_pages.o \
$(BUILDDIR)$(ARCHDIR)tty.o
KERNEL_OBJS=\ KERNEL_OBJS=\
$(BUILDDIR)kernel/kernel.o $(BUILDDIR)kernel/kernel.o
@ -43,6 +48,9 @@ LINKER_PATH=$(SOURCEDIR)$(ARCHDIR)linker.ld
.PHONY: all clean snowstorm.iso debug .PHONY: all clean snowstorm.iso debug
.SUFFIXES: .c .o .s .SUFFIXES: .c .o .s
$(BUILDDIR)%.o : $(SOURCEDIR)%.cpp
i686-elf-g++ -c $< -o $@ $(CXXFLAGS)
$(BUILDDIR)%.o : $(SOURCEDIR)%.c $(BUILDDIR)%.o : $(SOURCEDIR)%.c
i686-elf-gcc -c $< -o $@ $(CFLAGS) i686-elf-gcc -c $< -o $@ $(CFLAGS)
@ -61,11 +69,11 @@ snowstorm.kernel: $(OBJS)
i686-elf-gcc -T $(LINKER_PATH) -o build/snowstorm.kernel $(OBJS) $(LINKERFLAGS) i686-elf-gcc -T $(LINKER_PATH) -o build/snowstorm.kernel $(OBJS) $(LINKERFLAGS)
grub-file --is-x86-multiboot build/snowstorm.kernel grub-file --is-x86-multiboot build/snowstorm.kernel
debug: CFLAGS += -g -O0 debug: CXXFLAGS += -g -O1
debug: ASFLAGS += -g debug: ASFLAGS += -g
debug: CFLAGS += -g -O1
debug: all debug: all
clean: clean:
rm -f $(OBJS) rm -f $(OBJS)
rm -f build/snowstorm.kernel rm -f build/snowstorm.kernel
@ -76,7 +84,5 @@ run: all
qemu-system-i386 -d int -no-reboot -kernel build/snowstorm.kernel qemu-system-i386 -d int -no-reboot -kernel build/snowstorm.kernel
run-debug: debug run-debug: debug
qemu-system-i386 -d int -no-reboot -S -gdb tcp::9000 build/snowstorm.iso
run-debug-kernel: debug
qemu-system-i386 -d int -no-reboot -S -gdb tcp::9000 -kernel build/snowstorm.kernel qemu-system-i386 -d int -no-reboot -S -gdb tcp::9000 -kernel build/snowstorm.kernel

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@ -12,26 +12,20 @@
.long FLAGS .long FLAGS
.long CHECKSUM .long CHECKSUM
.section .bss, "aw", @nobits .section .multiboot.bss, "aw", @nobits
.align 16 .align 16
stack_bottom: stack_bottom:
.skip (1 << 16) # 64 KiB .skip (1 << 16) # 64 KiB
stack_top: stack_top:
.global boot_page_directory
.align 4096
boot_page_directory:
.skip 4096
boot_page_table1:
.skip 4096
.section .multiboot.text, "a" .section .multiboot.text, "a"
.global _start .global _start
.type _start, @function .type _start, @function
.extern kernel_main
_start: _start:
mov $stack_top, %esp # The stack grows downwards so it starts at the top mov $stack_top, %esp # The stack grows downwards so it starts at the top
# (We kind of need to have a stack to do anything) # (We kind of need to have a stack to do anything in a high-level language)
call initialize_pages
call kernel_main call kernel_main

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#include <stdint.h>
#include <stdbool.h>
#include "units.h"
struct PageDirectoryEntry {
bool present : 1;
bool write : 1;
bool user : 1;
bool write_through : 1;
bool cache_disabled : 1;
bool accessed : 1;
bool available_2 : 1;
bool size : 1;
size_t available_1 : 4;
size_t page_table_address : 20;
} __attribute__((packed)); // Force the compiler to keep our structure intact.
struct PageTableEntry {
bool present : 1;
bool write : 1;
bool user : 1;
bool write_through : 1;
bool cache_disabled : 1;
bool accessed : 1;
bool dirty : 1;
bool pat : 1;
bool global : 1;
size_t available : 3;
size_t physical_address : 20;
} __attribute__((packed));
extern const size_t _kernel_start;
extern const size_t _kernel_end;
struct PageDirectoryEntry _page_directory[1024] __attribute__((aligned(4096))); // Create a page directory with 1024 entries and make sure it's 4 KiB aligned
// Identity page table for lowest 4 MiB, including this
struct PageTableEntry _identity_page_table[1024] __attribute__((aligned(4096)));
// Assumes kernel is smaller than 4 MiB, should change later
struct PageTableEntry _kernel_page_table[1024] __attribute__((aligned(4096)));
void initialize_pages() {
struct PageDirectoryEntry identity_pd_entry = {
.page_table_address = (size_t)(_identity_page_table) >> 12,
.size = false, // Small (4 KiB) Pages
.user = false, // Ring 3 can't access
.write = true, // Write enabled
.present = true,
};
_page_directory[0] = identity_pd_entry;
// Identity page lowest 4 MiB to not crash instantly
for (size_t i = 0; i < mib(4) / kib(4); i++) {
struct PageTableEntry table_entry = {
.physical_address = i,
.user = false,
.write = true,
.present = true,
};
_identity_page_table[i] = table_entry;
}
_page_directory[768] = identity_pd_entry;
asm("mov %0, %%cr3" :: "r" (_page_directory));
uint32_t control_register_0;
asm("mov %%cr0, %0" : "=r" (control_register_0));
// Enable the paging bit
control_register_0 = control_register_0 | 0x80000000;
asm("mov %0, %%cr0" :: "r" (control_register_0));
}

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@ -3,27 +3,55 @@ ENTRY(_start)
SECTIONS SECTIONS
{ {
/* Leave 1 Megabyte for GRUB */ /* Leave 2 Mibibytes for GRUB */
. = 1M; . = 2M;
.multiboot.data : .multiboot.data :
{ {
*(.multiboot.data) /* Take the data from label .multiboot.data from all files and put it in our output file */ *(.multiboot.data) /* Take the data from label .multiboot.data from all files and put it in our output file */
} }
.multiboot.text : .multiboot.text BLOCK(4K) : ALIGN(4K)
{ {
*(.multiboot.text) /* Take the data from label .multiboot.data from all files and put it in our output file */ *(.multiboot.text)
}
.multiboot.bss :
{
*(.multiboot.bss) /* Take the data from label .multiboot.data from all files and put it in our output file */
} }
.bss : .pages.bss : ALIGN(4K) {
{ *initialize_pages.o(.bss)
*(.bss) /* Take the data from label .multiboot.data from all files and put it in our output file */
} }
.data : .pages.data : ALIGN(4K) {
{ *initialize_pages.o(.data)
*(.data) /* Take the data from label .multiboot.data from all files and put it in our output file */
} }
.pages.text : ALIGN(4K) {
*initialize_pages.o(.text)
}
_kernel_start = .;
/* Higher half kernel */
. += 0xC0000000;
.data BLOCK(4K) : AT (ADDR (.data) - 0xC0000000)
{
EXCLUDE_FILE (*initialize_pages.o) *(.data)
}
.bss BLOCK(4K) : AT (ADDR (.bss) - 0xC0000000)
{
EXCLUDE_FILE (*initialize_pages.o) *(.bss)
}
.text BLOCK(4K) : AT (ADDR (.text) - 0xC0000000)
{
EXCLUDE_FILE (*initialize_pages.o) *(.text)
}
_kernel_end = .;
} }

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src/arch/i686/paging.cpp Normal file
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#include <stdint.h>
#include "arch/paging.hpp"
#include "units.h"
/*
* When doing paging on x86, we need to keep track of a few things.
* The "Page Directory" is a 4 KiB aligned table containing 1024 entries, each of which point to a "Page Table", which also is a 4 KiB table with 1024 entries where each entry points to a 4 KiB page.
* When accessing virtual memory, the MMU will take the first 10 bits to index into the page directory and lookup the corresponding page table.
* It will then use the next 10 bits to index into the page table. Then it will use the last 12 bits as an offset into the page, returning that byte.
* (And a lot of complicated other caching stuff that we don't need to worry to much about)
*
* Paging is very important since every program wants the same region of memory, and paging makes them think they get the memory that they want.
*
*/
/*
*
* I want to both have a nice user interface, but also a bit of low-level control for the rest of the kernel
*
*
*
*/
#define NUM_PAGES 32768
// Make a list of 32768 pages, representing 128 MiB of physical memory
Page pages[NUM_PAGES];
struct PageDirectoryEntry {
uint32_t page_table_address : 20;
uint32_t available_1 : 4;
bool size : 1;
bool available_2 : 1;
bool accessed : 1;
bool cache_disabled : 1;
bool write_through : 1;
bool user : 1;
bool write : 1;
bool present : 1;
} __attribute__((packed)); // Force the compiler to keep our structure intact.
struct PageTableEntry {
uint32_t physical_address : 20;
uint32_t available : 3;
bool global : 1;
bool pat : 1;
bool dirty : 1;
bool accessed : 1;
bool cache_disabled : 1;
bool write_through : 1;
bool user : 1;
bool write : 1;
bool present : 1;
} __attribute__((packed));
PageDirectoryEntry dynamic_page_table[1024] __attribute__((aligned(4096))); // Create a page directory with 1024 entries and make sure it's 4 KiB aligned
Page::Page() { }
Page* Page::alloc(void* virtual_addr) {
int i = 0;
while (pages[i].present && i < NUM_PAGES) { i++; }
pages[i].virtual_addr = virtual_addr;
pages[i].present = true;
return pages + i;
}
Page* Page::alloc_fixed(void* physical_address, void* virtual_addr) {
Page* page = Page::from_physical(physical_address);
if (page->exists()) { return 0; }
page->present = true;
page->virtual_addr = virtual_addr;
return page;
}
void Page::free() {
this->unload();
this->present = false;
}
bool Page::load() {
return false;
}
bool Page::unload() {
return false;
}
bool Page::exists() {
return this->virtual_addr != 0;
}
void* Page::physical_location() {
return (void*)(0x1000 * (this - pages));
}
Page* Page::from_physical(void* physical_address) {
return pages + ((size_t)physical_address >> 12);
}
size_t Page::pd_entry() {
return (size_t)(this->virtual_addr) >> 22;
}
size_t Page::pt_entry() {
return ((size_t)(this->virtual_addr) >> 12) & ((1 << 10) - 1);
}
void Page::initialize() {
// Allocate the lowest 1 MiB of both virtual and physical memory to BIOS
for (size_t i = 0; i < mib(1); i += kib(4)) {
Page::alloc_fixed((void*)i, (void*)i);
}
/* for (size_t index = _kernel_start; index + kib(4) < _kernel_end; index += kib(4)) {
Page::alloc_fixed(void *physical_address, void *virtual_addr)
} */
}

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src/arch/i686/tty.c Normal file
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#include "arch/tty.h"
#include <stddef.h>
#include "strlib.h"
#define VGA_WIDTH 80
#define VGA_HEIGHT 25
#define VGA_MEMORY 0xB8000
int x = 0;
int y = 0;
uint16_t color = 0x0F;
uint16_t* tty_buffer = (uint16_t*)VGA_MEMORY;
void initialize_terminal() {
uint16_t entry = 0;
for (int y = 0; y < VGA_HEIGHT; y++) {
for (int x = 0; x < VGA_WIDTH; x++) {
write_character(x, y, entry);
}
}
}
uint16_t character_data(char character, uint8_t color) {
return character | (color << 8);
}
void write_character(int x, int y, uint16_t entry) {
size_t index = VGA_WIDTH * y + x;
tty_buffer[index] = entry;
}
void put_character(char character) {
if (character == '\n') {
y += 1;
x = 0;
return;
}
write_character(x, y, character_data(character, color));
x += 1;
if (x == VGA_WIDTH) {
x = 0;
y += 1;
if (y == VGA_HEIGHT) {
y = 0;
}
}
}
void write_string(char* str) {
for (size_t i = 0; i < strlen(str); i++) {
put_character(str[i]);
}
}

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#include <stdbool.h>
#include <stddef.h>
class Page {
private:
void* virtual_addr;
bool present;
bool write_enable;
bool user;
public:
Page();
static Page* alloc(void* virtual_addr);
static Page* alloc_fixed(void* physical_address, void* virtual_addr);
bool load();
bool unload();
bool exists();
void free();
void* physical_location();
static Page* from_physical(void* physical_address);
size_t pd_entry();
size_t pt_entry();
static void initialize();
};

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src/include/arch/tty.h Normal file
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#include <stdint.h>
// TODO: Define colors
enum vga_color {
VGA_COLOR_BLACK = 0,
VGA_COLOR_BLUE = 1,
VGA_COLOR_GREEN = 2,
VGA_COLOR_CYAN = 3,
VGA_COLOR_RED = 4,
VGA_COLOR_MAGENTA = 5,
VGA_COLOR_BROWN = 6,
VGA_COLOR_LIGHT_GREY = 7,
VGA_COLOR_DARK_GREY = 8,
VGA_COLOR_LIGHT_BLUE = 9,
VGA_COLOR_LIGHT_GREEN = 10,
VGA_COLOR_LIGHT_CYAN = 11,
VGA_COLOR_LIGHT_RED = 12,
VGA_COLOR_LIGHT_MAGENTA = 13,
VGA_COLOR_LIGHT_BROWN = 14,
VGA_COLOR_WHITE = 15,
};
void initialize_terminal();
uint16_t character_data(char character, uint8_t color);
void write_character(int x, int y, uint16_t entry);
void put_character(char character);
void write_string(char* str);

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src/include/arch/tty.hpp Normal file
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#include <stdint.h>
// TODO: Define colors
enum vga_color {
VGA_COLOR_BLACK = 0,
VGA_COLOR_BLUE = 1,
VGA_COLOR_GREEN = 2,
VGA_COLOR_CYAN = 3,
VGA_COLOR_RED = 4,
VGA_COLOR_MAGENTA = 5,
VGA_COLOR_BROWN = 6,
VGA_COLOR_LIGHT_GREY = 7,
VGA_COLOR_DARK_GREY = 8,
VGA_COLOR_LIGHT_BLUE = 9,
VGA_COLOR_LIGHT_GREEN = 10,
VGA_COLOR_LIGHT_CYAN = 11,
VGA_COLOR_LIGHT_RED = 12,
VGA_COLOR_LIGHT_MAGENTA = 13,
VGA_COLOR_LIGHT_BROWN = 14,
VGA_COLOR_WHITE = 15,
};
extern "C" void initialize_terminal();
extern "C" uint16_t character_data(char character, uint8_t color);
extern "C" void write_character(int x, int y, uint16_t entry);
extern "C" void put_character(char character);
extern "C" void write_string(char* str);

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src/include/units.h Normal file
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#include <stddef.h>
static inline size_t kib(size_t amounts) {
return 1024 * amounts;
}
static inline size_t mib(size_t amounts) {
return 1024 * 1024 * amounts;
}

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@ -1,12 +0,0 @@
#include <stdbool.h>
#include <stdint.h>
#include "strlib.h"
uint16_t* VGA_screen = (uint16_t*)0xB8000;
char* text = "Hello World!";
void kernel_main() {
for (int i = 0; i < strlen(text); i++) {
VGA_screen[i] = text[i] | 0x0F00; // 0x0F00: two bytes color, two bytes to combine it with text
}
}

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src/kernel/kernel.cpp Normal file
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#include <stdbool.h>
#include <stdint.h>
#include "strlib.h"
#include "arch/paging.hpp"
#include "arch/tty.hpp"
uint16_t* VGA_screen = (uint16_t*)0xC00B8000;
char* text = "Hello World!";
extern "C" void kernel_main() {
initialize_terminal();
write_string(text);
Page::initialize();
while (true) { }
}

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src/kernel/pages.cpp Normal file
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@ -0,0 +1 @@